Contents
Percentage Mana Text
Shows remaining mana as a percentage.
- Open the Display tab.
- In the Text area type “%c”.
- In the new box paste the following:
function()
local p = (UnitPower("player", 0)/UnitPowerMax("player", 0))*100
return format("%.0f%%", p)
end
- Click “Accept”.
Action Usable
Useful for:
- Informing you when an ability is ready for use.
- Informing you when you can interrupt a spell your target is casting (See the Interrupt examples).
Example style: Icon, Texture and Model also work well for this aura type.
- Choose the type of aura you want to create by clicking the corresponding area in the New area of WeakAuras.
- Name the aura.
- Change the Trigger Type to “Status”.
- Change the Trigger Status to “Action Usable”.
- Change the Trigger Spell to “Inferno Blast”.
- In the Load tab check: “In Combat” and “Player Class”.
- Change the dropdown for Player Class to “Mage”.
- Check “Talent Specialization” and open the dropdown and choose “Fire”.
- Edit the Display tab to customize the location and style of the aura.
Cooldown Progress – Item / Spell
Example style: Progress Texture
Trigger > Status > Cooldown Progress (Item) or Cooldown Progress (Spell)
Spell > Inferno Blast
Load > Player Class > Mage & Talent Specialization
Display > Customize location and style
Interrupt
With a Class Spell
Example style: Text
Trigger 1 > Status > Action Usable
Spell > Counter Shot
Trigger 2 > Status > Cast
Unit > Target
Interruptible checked
All Triggers Required For Activation
Load > Player Class > Hunter
Display > Customize location and style (INTERRUPT!)
All Classes
Example style: Text
Trigger 1 > Status > Cast
Unit > Target
Interruptible checked
Load > Empty
Display > Customize location and style (INTERRUPT!)
Damage Over Time
Example style: Progress Bar
Trigger > Aura
Aura Name > Living Bomb
Unit > Target
Aura Type > Debuff
Check > Remaining Time > <= 3
Check > Own Only
Load > Player Class > Mage & Talent Specialization
Display > Customize location and style
Trinket Proc
Example style: Icon
Trigger > Aura
Aura Name > (Find name of Aura) Ticking Ebon Detonator = Restless Agility
Unit > Player
Aura Type > Buff
Load > None
Display > Customize location and style
Stance / Mage Armor / Aspect / Aura / Buffs
Example style: Icon
Trigger > Aura
Aura Name > Aspect of the Iron Hawk
Unit > Player
Aura Type > Buff
Load > Player Class > Hunter & Talent Selected
Display > Customize location and style