Beast Mastery PvE Hunter Guide (v3.2.0 – 3.2.2)

2009_06-02HunterGuide
This post is backdated to the date of the original post. It was imported to this blog on May 20, 2014.

***Note: Beast Mastery is not the highest DPS hunter spec currently. BM has been buffed though and is what I would call raid-viable, but not necessarily raid optimal. To maximize damage as a hunter Marks and Survival are vying for top specs. Which is best for you depends on your gear level and raid make-up.***

This guide includes information that is mostly centered around level 80 Beast Mastery raiding, however the Links, Addons, Enchants, Raid Supplies, Pet, Macros and Beginning Wrath Gear & Reps can apply for all specs for the most part and there are a few leveling (which BM is still arguably the best spec for) sections in Talents and Pets. I am a BM hunter and it is what I know best.

Overall Hunter Info:
Hunter: PvE DPS in WotLK from Elitist Jerks

Survival:
The Survival Hunter in WotLK from Elitist Jerks
Survival Hunter PvE Raiding Guide by Xumio
Survival Hunter PvE Primer by troll_huntress

Marksmanship:
Marksman Questions from Elitist Jerks
Marksmanship Hunter PvE Primer by troll_huntress

If I missed something please feel free to comment and I’ll add it.


Table of Contents:
Links
Add-ons and Spreadsheets
Stats
Gems
Enchants
Raid Supplies
Glyphs
Talents (Raiding and Leveling)
Pet
Shot Rotation
Other Macros
A typical raid boss
Beginning Wrath Gear & Reps
Notes about recent changes



Links:
WoW_Ladies Hunter Tag
Petopia
Elitist Jerks
EJ: Raiding as Beast Mastery in 3.1
TKASomething
TKASomething – How to find out what you’re doing wrong
The Hunting Lodge
Aspect of the Hare (Hunter category) by pikestaff”
Piercing Shots by troll_huntress



Add-ons and Spreadsheets:
Zeherah’s Hunter DPS Analyzer – Online DPS Tool based off of Shandara’s spreadsheet. I’m a HUGE fan of this as it’s much simpler than the Excel sheet and can be accessed from anywhere and whether or not you have Excel.
Shandara’s spreadsheetHow to use the spreadsheet– This is pretty large and possibly confusing, but taking some time with the threads and the Search button can prove to be very fruitful.

Recommended Addons-
RatingBuster – shows the difference between one gear piece versus another. Turn off enchants and maybe gems (as they can possibly skew results when you’re comparing a gemmed item vs a new item with no gems in the sockets yet) – however I usually leave Gems on and just mentally calculate any differences there might be. Highly recommended.

Spell Alerts:
PowerAuras – (How to customize) Provides visual cues (auras) when you gain buffs, debuffs and many more. Extremely customizable. Works for all classes. Highly recommended.
GhostPulse – “Pulses” icons or text on your screen when abilities come off cooldown. Works for all classes.

Range Indicator:
Nudge – Range indicator. Very simple, just colors and text.
cRange2 – (How to customize it) Range indicator with actual number ranges displayed, works for all classes.

Viper/Hawk Notification:
cAspectOfTheViper – Viper or Hawk icons will show up when you need to switch to them.
ViperNotify – Displays a notification when the hunter is using Aspect of the Viper at full mana. Also plays the egg timer “ding!” sound.

Tracking:
Track-O-Matique – Automatic tracking of the current target’s creature type.
TrackThat! – Automatic tracking of the current target’s creature type.
dHunterTool – See below

Others:
dHunterTool – Does LOTS of things including: Aspect reminder when you don’t have one up, Toggles Tracking based on target for when you have the talent, Removes Aspect of the Cheetah or Pack when you or your party gets dazed, can announce MD, dispels or traps to party/raid, Feign Death resist notifications
SimpleMD – Broadcast your misdirection casts to the other hunters with you, specific channels or the raid and see the cast timers and cooldowns of other hunters, whether or not they have the addon.
Quartz – Lightweight implementation of a standard casting bar, with configurable size, text and icon positioning, and colors.
AntiDaze – Automatically Cancels Aspect of the Cheetah when you get dazed, cancels Pack when you, a Party/Raid Member or Party/Raid Pet gets dazed and provides a Function (for Macros) and Key Binding for manual canceling.



Stats:
Hit > AP > Agility > Crit > ArP > Int > Haste > mp5 > Stamina

Hit is the most important stat as it effects both our pets and our own ability to hit bosses. Read through the Hit Rating List for specific breakdowns of how much you need and when. Being hit-capped is very high priority.

Attack Power provides the best amount of conversion to our abilities and our pets.

Agility provides attack power and crit, however it is not enough to make it better than AP as Beast.

Critical Strike Rating is important, take it when you can get it.

Armor Penetration is a pretty good stat to take, especially at higher amounts, however as Beast it does not translate to our pet like the three others do. It isn’t something to avoid, but often crit/hit (the stats it usually shares spots on gear with) are better.

Intellect provides mana, regen (via Viper and Replenishment), and when specced into the Careful Aim talent, Attack Power. Do not stack it though, we want mail gear with Int, but never gem or enchant it.

Haste is not very good for BM as with our talent Serpent’s Swiftness we are at 1.5 second casting time on Steady Shot extremely quickly. However it still does affect your Auto Shot’s speed so it’s not completely useless if it happens to be on a gear piece.

mp5 is never something to seek out, you might end up with it incidentally on your gear via meeting a meta gem requirement via a hybrid gem, but that should be it.

Stamina is OK on items, but the above are more important. Health will come as you get better gear.

Level 80 Stat Conversions:
1 Attack Power = 1 RAP
1 Agi = 1 AP
1 Agility = 0.012 Critical Strike Rating
45.91 Critical Strike Rating = +1% Critical Hit
83.3 Agility = +1% Critical Hit
75.19 Agi = +1% Dodge
1 Agility = 2 Armor
Haste Rating needed for +1% Haste = 32.79
15.39 ArPen Rating = 1% Armor Reduction
32.79 Hit Rating = 1% Hit



Gems
There are three levels of gems: Uncommon (green-quality), Rare (blue-quality) and Epic (purple-quality). Epic gems are the only ones listed here because they are the best available. You can obtain them via:
– Emblems of Heroism- Alliance, Horde, Both
– 10,000 Honor- Alliance, Horde
– Alchemy Transmutes- List
– Prospecting – Titanium Ore

Gem bible for all specs: http://elitistjerks.com/f74/t39733-wotlk_gem_index/

Gemming as Beast follows these rules:
a) Gem for hit if you need to get the hit cap.
b) Gem for AP in all other situations.
c) Meeting yellow sockets with an orange or yellow can sometimes be better than ignoring the socket type and using a pure red, check the spreadsheet.
d) Blue sockets are never worth meeting unless it’s your one Nightmare’s Tear, then find the best spot to apply it (usually a +AP socket bonus on a piece with both red and blue sockets).

Red:
Bright Cardinal Ruby = 40 AP
Bright Dragon’s Eye = 68 AP (*Jewelcrafting only)

Yellow:
Rigid King’s Amber = 20 Hit (*if severely under hit cap.)
Rigid Dragon’s Eye = 34 Hit (*if severly under hit cap, Jewelcrafting only)

Blue:
Not recommended.

Orange:
Pristine Ametrine = 20 AP / 10 Hit (*if not hit capped)
Wicked Ametrine = 20 AP / 10 Crit (*if hit capped)

Purple:
Infused Dreadstone = 20 AP / 5 mp5
Balanced Dreadstone = 20 AP / 15 Stam (*if mana is a non-factor)

Green:
Lambent Eye of Zul = 10 Hit / 5 mp5 (*if not hit capped)
Vivid Eye of Zul = 10 Hit / 15 Stam (*if not hit capped, and mana is a non-factor)
Sundered Eye of Zul = 10 Crit / 5 mp5 (*if hit capped)
Jagged Eye of Zul = 10 Crit / 15 Stam (*if hit capped, and mana is a non-factor)
*Green gems are only advisable if to satisfy Meta requirement for both 1 Yellow and 1 Blue gem value. However, using a prismatic gem is generally superior to available greens.

Prismatic:
Nightmare Tear = 10 All Stats
*A prismatic gem will fill all the requirements for Meta gem. In 3.2, the epic level prismatic gem is almost always a superior option to either purple or green gems for filling Meta requirements.

Meta:
Relentless Earthsiege Diamond = 21 agility & 3% increased critical damage



Enchants:
Don’t forget to get enchants once you feel you have gear that is worth it. You might even want to just find an enchanter who will be willing to DE all your greens, so that way you most likely don’t have to buy any mats (I donate all greens and shards to my boyfriend and he does my enchants).

Listed from best to worst-
Head
Arcanum of Torment: +50 AP / +20 Crit (Knights of the Ebon Blade – Revered)

Shoulders
Greater Inscription of the Axe: +40 AP / +15 Crit (Sons of Hodir – Exalted)
Lesser Inscription of the Axe: +30 AP / +10 Crit (Sons of Hodir – Honored)

Back
Flexweave Underlay: +23 Agi / Parachute cloak (Engineering only)
Major Agility: +22 Agi
Superior Agility: +16 Agi
Greater Speed: +23 Haste

Chest
Powerful Stats: +10 Agi/Int/Spi/Sta/Str
Super Stats: +8 Agi/Int/Spi/Sta/Str

Wrist
Fur Lining – Attack Power: +130 AP (Leatherworking only)
Greater Assault: +50 AP

Hands
Crusher: +44 AP
Precision: +20 Hit
Major Agility: +20 Agi
Greater Assault: +35 AP

Waist
Eternal Belt Buckle: +1 Socket

Legs
Nerubian Leg Reinforcements: +75 AP / +22 Crit (Leatherworking only)
Icescale Leg Armor: +75 AP / +22 Crit
Nerubian Leg Armor: +55 AP / +15 Crit

Feet
Nitro Boosts: +24 Crit / allows you to greatly increase run speed for 5 sec every 3 minutes (Engineering only)
Icewalker: +12 Hit / +12 Crit
Greater Assault: +32 AP
Superior Agility: +16 Agi

Finger
Assault: +40 AP (Enchanting only)

Melee
2H Weapon – Massacre: +110 AP
2H Weapon – Greater Savagery: +85 AP
Weapon – Accuracy: +25 Hit +25 Crit
Weapon – Superior Potency: +65 AP
Weapon – Greater Potency: +50 AP
Weapon – Exceptional Agility: +26 Agi
Titanium Weapon Chain: +28 Hit

Ranged
Heartseeker Scope: +40 Crit
Biznicks 247×128 Accurascope: +30 Hit



Raid Supplies:

Buff Food:
What you should use-
Recipe: Mega Mammoth Meal – 80 AP
Recipe: Poached Northern Sculpin – 80 AP
Recipe: Fish Feast – 80 AP

Recipe: Snapper Extreme – 40 Hit (if not hit capped this provides 1.22% hit at 80)
Recipe: Worg Tartare– 40 hit (if not hit capped this provides 1.22% hit at 80)

Pet-
Recipe: Spiced Mammoth Treats – 30 Str

What you can use-
Recipe: Blackened Dragonfin – 40 agi

Recipe: Imperial Manta Steak – 40 haste
Recipe: Very Burnt Worg – 40 haste

Recipe: Hearty Rhino – 40 ArP

Recipe: Spiced Wyrm Burger – 40 crit
Recipe: Spicy Blue Nettlefish – 40 crit

Flasks/Elixirs:
Flask of Endless Rage – 180 AP

Battle-
Wrath Elixir – 90 AP
Guru’s Elixir – 20 to all stats
Elixir of Mighty Agility – 45 Agi
Elixir of Accuracy – 45 Hit
Elixir of Armor Piercing – 45 ArP
Elixir of Deadly Strikes – 45 Crit
Elixir of Lightning Speed – 45 Haste

Guardian-
Elixir of Mighty Thoughts – 45 Int
Elixir of Mighty Mageblood – 24 mp5

Potion of Speed – Haste by 500 for 15 secs

Ammunition:
I use Terrorshaft/Frostbite on trash and the Saronite/Mammoth on bosses. The Saronite Razorheads and Mammoth Cutters are crafted by Engineers for very cheap materials. Rarely ever do I need more than 3 stacks of both types per raid.

Arrows-
Saronite Razorheads > Timeless Arrow > Terrorshaft Arrow

Bullets-
Mammoth Cutters > Timeless Shell > Frostbite Bullet



Glyphs:

Major Glyphs
1) Glyph of Bestial Wrath – Decreases the cooldown of Bestial Wrath by 20 seconds.
– With this glpyh and Longevity the cooldown is only 1.17 seconds, which lines up nicely with Kill Command’s 1 minute cooldown.

2) Glyph of Steady Shot– Increases the damage dealt by Steady Shot by 10% when your target is afflicted with Serpent Sting.
– Pretty straight forward. This is why Serpent Sting was in the BM rotation in the first place.
or
Glyph of Kill Shot– Reduces the cooldown of Kill Shot by 6 sec.
– The difference on the spreadsheet is extremely minimal (usually a couple DPS in favor of Steady Shot), however, remember that the spreadsheet is best-case-senario, and with all the movement fights in Ulduar you could possibly be getting more use out of KS than Steady.

3) Glyph of Improved Aspect of the Hawk– Increases the haste bonus of the Improved Aspect of the Hawk effect by an additional 6%.
or
Glyph of Serpent Sting– Increases the duration of your Serpent Sting by 6 seconds.
– Personal preference/messing with the spreadsheet. Hawk was better for me for a long time, until a certain point where Serpent was better. Serpent can help you not have to put it up as often.

Minor Glyphs
1) Glyph of Mend Pet– Your Mend Pet spell increases your pet’s happiness slightly.
– With this and Bloodthirsty your pet will be able to stay happy extremely easily.

The other two minors are really, pretty useless, but I use:
Glyph of Feign Death (cooldown of FD decreased by 5 seconds) and Glyph of Revive Pet (no pushback while casting Revive Pet).



Talents:

Raiding Spec-
1) 54/12/5 (from this thread) – Includes one point in Invigoration for regen
2) 53/12/6 – Straight maximizing DPS for if you have no mana problems.

Required points in any BM raiding spec-
Beast Mastery Tree:
5/5 Improved Aspect of the Hawk
2/2 Focused Fire
1/1 Aspect Mastery
5/5 Unleashed Fury
5/5 Ferocity
1/1 Intimidation
2/2 Bestial Discipline
2/2 Animal Handler
4/5 Frenzy
3/3 Ferocious Inspiration
1/1 Bestial Wrath
5/5 Serpent Swiftness
3/3 Longevity
1/1 The Beast Within
5/5 Kindred Spirits
1/1 Beast Mastery

Improved Mend Pet and Improved Revive Pet: Improved Revive Pet is almost 100% required, because if your pet dies, you have to get them back up ASAP. Mend is a great place to put the 1 filler point in order to have the Dispel ability.

Why not Thick Hide?: Armor is almost useless in raiding for hunters, the points that would be spent to get this talent would be better spent getting stamina (which works against ALL forms of damage) and/or pet healing/reviving talents.

Frenzy:4/5 Frenzy has been shown via testing to keep the effect up plenty and full 2/2 Animal Handler is better than 5/5 Frenzy. It’s also possible to take 3/5 once your crit is above ~30%, however the only places to put it aren’t DPS talents so I personally keep 4/5 for the more consistent DPS instead of a fun talent.

Marksman Tree:
5/5 Lethal Shots
3/3 Careful Aim
1/2 Go for the Throat

Go for the Throat: 1/2 Go for the Throat is enough for most raiding hunters because of having over 30% crit.

Mortal Shots: No longer works with Auto Shot. As BM Auto Shot is our largest portion of our damage because of our talented haste. It is good to put points into it if you have leftovers, but not at the expense of some of the other talents.

Survival Tree:
5/5 Improved Tracking

Improved Tracking: While tracking one of the following: Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids and Undead- all damage done to those types by the Hunter is increased by 5%. This only works for you, it does not effect any other hunters or anyone else in the raid. This is where tracking addons are super handy.

Leveling-
Leveling is when you get to have fun and play around with your talents. Take ones that look fun and enjoy it, there’s no need to min/max, build the tree to fit your play style.

If I were going to be leveling a hunter from scratch, I would probably use a build sort of like this.
Not recommended for instancing or level 80 group play.

Beast Mastery Tree:
2/2 Focused Fire
1/1 Aspect Mastery
5/5 Unleashed Fury
5/5 Ferocity
2/2 Improved Mend Pet
2/2 Spirit Bond
1/1 Intimidation
2/2 Bestial Discipline
4/5 Frenzy
1/1 Bestial Wrath
5/5 Serpent Swiftness
1/1 The Beast Within
5/5 Kindred Spirits

Improved Aspect of the Hawk: Not very useful while soloing.

Spirit Bond: Is the most amazing soloing talent like…ever.

Beast Mastery: Is really nice for the extra pet talent points, but it depends how long it takes you to get that far down in the tree.



Pet:
Do everything you can to make sure your pet lives. As BM they provide 35-50% of your damage.

Spec:

For raiding:
http://www.wowhead.com/?petcalc#0Vd00fc00hoRb
2/2 Cobra Reflexes
2/2 Bloodthirsty
3/3 Spiked Collar
3/3 Avoidance
3/3 Spider’s Bite
1/1 Rabid
1/1 Call of the Wild
2/2 Shark Attack
2/2 Wild Hunt

Which pet type?
Ferocity: Devilsaurs > Wolves/Raptors > Spirit Beasts/Wasps/Core Hounds > Cats/Moths/Carrion Birds/Hyenas/Tallstriders

DPS difference between pets with this gear set:

Pet DPS vs. Devilsaur
Devilsaur 6262.21
Wolf 6239.15 -23.06
Raptor 6206.23 -55.98
Wasp 6189.09 -73.12
Spirit Beast 6135.89 -126.32
Core Hound 6114.41 -147.80
Moth 6057.39 -204.82
Cat 6055.27 -206.94
Carrion Bird 6046.86 -215.35
Hyena 6045.10 -217.11
Tallstrider 6017.40 -244.81

Which is highest for you can also depend on what buffs/debuffs you have or don’t have in your raids, which is most obvious in 10-mans. For example, a Wasp would shine if you did not have a feral druid for Feral Faerie Fire.

For soloing:
http://www.wowhead.com/?petcalc#0uzG0rMzb0or
1/1 Charge
3/3 Great Stamina
2/2 Blood of the Rhino
2/2 Natural Armor
2/2 Pet Barding
2/2 Guard Dog
2/2 Grace of the Mantis

Which pet type?
Tenacity: Free-for-all, pick a skin/type you like and go for it. ^_^

Buffs: – to get the maximum DPS from your pet, these are the most important buffs they can get
1) Improved Battle Shout> Improved Blessing of Might > Unimproved = +AP
2) Blessing of Kings = +10% agility & +10% strength
3) Spiced Mammoth Treats = +30 strength

Keeping your pet alive:
This post by adaethereum has some hints on Naxxarmas, Sartharion, and Malygos and my comment in reply has some additional notes.

Macros for you and your pet:
Pet Attack & Hunter’s Mark
/petattack
/cast Hunter’s Mark

Master’s Call– 1) Casts Master’s Call on the player your mouse (or player frame) is over.
2) Casts Master’s Call on your target if you have one, even if you have a focus.
3) Casts Master’s Call on your focus if you don’t have a target or your target is not friendly.
4) Casts Master’s Call on you if you don’t have a target or a focus.
#showtooltip
/cast [target=mouseover,help,exists][target=target,help,exists][target=focus,exists][target=player] Master’s Call

Master’s Call: Simple– Casts Master’s Call on you.
#showtooltip
/cast [target=player] Master’s Call

Feed/Mend– Puts Feed and Mend Pet into one button. Out of combat, holding Shift when clicking will cast Mend Pet otherwise it is the “Bone” icon for you to choose which food, in combat it will cast Mend Pet. The tooltip changes based on what skill is going to be used.
#showtooltip
/cast [modifier:shift,nocombat] Mend Pet; [nocombat] Feed Pet; [combat] Mend Pet

Call/Dismiss/Revive– Puts Call, Dismiss and Revive Pet into one button. Holding Shift when clicking will cast Revive Pet (this is for when there’s no pet body for it to target). If there isn’t a pet it’ll Call them, if they’re dead and their body is still there it’ll Revive them, if the pet is alive and out it will Dismiss them. The tooltip changes based on what skill is going to be used.
#showtooltip
/cast [modifier:shift] Revive Pet; [nopet] Call Pet; [target=pet,dead] Revive Pet; [target=pet,exists] Dismiss Pet

Example of how the tooltips change:
– When creating the macros assign them the ? icon and it will allow this to happen –



Shot Rotation:
Or rather, “Shot Priority” now as it’s not a proper order or timing, nor can it be macroed into one button anymore.
mageraine has a very good explanation here which includes an awesome chart to help you decide.

Kill Shot > Multi-Shot > Arcane Shot > Serpent Sting > Steady Shot

When Kill Shot can be used, you’re hitting it, then Multi-Shot, then Arcane, then keeping Serpent up and then spamming Steady in between. If Multi is off of cooldown and Serpent needs to be reapplied, I shoot Multi and then Serpent. It is prioritizing the highest damage shots first. Auto Shot is not linked to anything else anymore so there is no worry about timing.

This is what I use PowerAuras for, to display visual indicators on screen for when they’re ready to shoot so I can get them off as soon as possible.



Other Macros:
Set Focus– Sets your current target as your focus.
/focus target

Misdirection– Casts Misdirection on your focus if there is one, if not then it casts it on your pet if there is one.
#showtooltip
/cast [target=focus,exists,nodead][target=pet,exists,nodead] Misdirection

Misdirection– Casts Misdirection on your focus if there is one.
#showtooltip
/cast [help][target=focus,exists]Misdirection

Melee attack spam– Queues Raptor Strike to hit on the next attack, uses Wing Clip the first time, then Mongoose Bite, then back to Wing Clip. Holding Alt will make it cast Scare Beast.
#showtooltip
/cast [modifier:alt] Scare Beast
/cast !Raptor Strike
/castsequence Wing Clip, Mongoose Bite

Tracking– Ctrl+Click casts Track Humanoids, Shift+Click is Track Beasts, just clicking cycles through Track Dragonkin, Track Demons, Track Elementals, Track Undead, Track Giants, Track Hidden.
#showtooltip
/cast [modifier:ctrl] Track Humanoids
/stopmacro [modifier:ctrl]
/cast [modifier:shift] Track Beasts
/stopmacro [modifier:shift]
/castsequence reset=5 Track Dragonkin, Track Demons, Track Elementals, Track Undead, Track Giants, Track Hidden

See below for some more.



A typical raid boss:

AP food
Pet gets Spiced Mammoth Treats
Flask or Elixirs
Aspect of the Dragonhawk

Start fight-
/petattack
/cast Hunter’s Mark

10-20 seconds into the fight to allow for aggro:
Pop Beastial Wrath + Kill Command + Trinket
#showtooltip
/cast Bestial Wrath
/cast Kill Command
/use 13
/use 14

When Heroism/Bloodlust is used (will need to be clicked more than once for Rapid Fire to go off, as BW causes the global cooldown):
#showtooltip Bestial Wrath
/cast Bestial Wrath
/cast Call of the Wild
/cast Kill Command
/use 13
/cast Rapid Fire

So for example, if Heroism/Bloodlust is used at 95% my fight looks like (I have no On Use trinkets):
Boss hits 95%- Heroism + Bestial Wrath + Call of the Wild + Kill Command + Rapid Fire
1:17 later: Bestial Wrath + Kill Command
2:34 later: Bestial Wrath + Kill Command
3:51 later: Bestial Wrath + Kill Command + CotW
5:08 later: Bestial Wrath + Kill Command + Rapid Fire

Holding off on Rapid Fire and Call of the Wild until Heroism/Bloodlust goes off can be better in order to stack as many high-damage Auto Shots as possible, however it depends on your raid’s use of the skill per-fight. Sometimes fights will last over 5 minutes so you’ll get RF back up, and often (in Ulduar) they almost always last over the 3.5 that it takes for CotW so whether or not to hold off on them becomes your discretion.



Beginning Wrath Gear & Reputations:

Reputations:
1) Knights of the Ebon BladeHead enchant, Two-Hander, Shoulders
2) Sons of HodirBelt, Hit weapons, and shoulder enchants
3) Argent CrusadeCloak, Hit Boots, Hit Chest
4) Wyrmrest AccordHit weapons and Red Drake mount
5) Kirin Tor– Cheaper bullets and repairs, Boots

Gear:
From So your hunter’s finally 80, part 1 by troll_huntress”

“The list is arranged by item slot and within each slot items are ranked by quality, so that the best item for that slot is listed first. There are a number of items that require emblems or farming the heroic Trial of the Champion instance, so don’t ignore the items further down the list! You can pick those up to improve your performance while farming emblems for the other stuff, or before you feel like your DPS is ready for the higher damage requirements of ToC. A hunter with a healthy mix of the items on this list would certainly be capable of between 4K to 5.5K DPS (depending on boss and raid composition) and could apply to many active raiding guilds with a clear conscience. And that is, after all, the goal of this gear guide: to help you gear your new hunter to a point where you can get started with raiding.”

Head:
Conqueror’s Scourgestalker Headpiece (Emblem purchase)
Truesight Ice Blinders (Engineer-only crafted)
Plunderer’s Helmet (H-UK)

Neck:
Broach of the Wailing Night (Emblem purchase)
Ancient Pendant of Arathor (H-ToC)
Titanium Impact Choker (Crafted)
Necklace of the Arcane Spheres (H-VH)
Necklace of the Chrono Lord (H-CoS)
The Severed Noose of Westwind (Icecrown quest reward)

Cloak:
Hammerhead Sharkskin Cloak (Emblem purchase)
Ice Striker’s Cloak (Crafted)
Cloak of the Gushing Wound (H-VH)
Ice Striker’s Cloak (Crafted)
Embrace of Sorrow (HoL)

Shoulders:
Pauldrons of Concealed Loathing (H-ToC)
Spaulders of the Abomination (H-CoS)
Spaulders of Lost Secrets (HoL quest reward)

Chest:
Conqueror’s Scourgestalker Tunic (Emblem purchase)
Polished Regimental Hauberk (Argent Crusade rep)
Linked Armor of the Spheres (HoS)
Aviary Guardsman’s Hauberk (BoE)
Assault Hauberk (Coldarra quest reward)

Wrists:
Slime Stream Bands (BoE)
Bracers of the Smothering Inferno (BoE)
Armguard of the Tower Archer (Emblem purchase)
Eaglebane Bracers (Crafted)

Gloves:
Gloves of the Dark Exile (H-ToC)
Rusted-Link Spiked Gauntlets (BoE)
Grips of the Beast God (H-Gun’drak)
Tear-Linked Gauntlets (UP)

Belt:
Belt of Dragons (Crafted with runed orbs purchased with emblems)
Sovereign’s Belt (H-UP)
Vereesa’s Silver Chain Belt (Emblem purchase)
Cord of Swirling Winds (H-HoS)
Giant Ring Belt (Sons of Hodir rep)
Belt of Tasseled Lanterns (BoE)

Legs:
Leggings of the Tireless Sentry (Emblem purchase)
Leggings of the Stone Halls (H-HoS)
Hollowed Mandible Legplates (H-AN)
Leather-Braced Chain Legguards (HoL)

Feet:
Boots of Living Scale (Crafted with runed orbs purchased with emblems)
Pack-Ice Striders (Emblem purchase)
Dragon Slayer’s Sabatons (H-Nexus)

Rings:
Surge Needle Ring (BoE)
Ring of Invincibility (Emblem purchase)
Titanium Impact Band (Crafted)
Bjarngrim Family Signet (HoL)
Mobius Band (H-VH)
Signet of Bridenbrad (Icecrown quest reward)
Jagged Ice Band (Storm Peaks quest reward)

Trinkets:
Darkmoon Card: Greatness (BoE)
Mirror of Truth (Emblem purchase)
Banner of Victory (ToC)
Incisor Fragment (H-Drak’Tharon Keep)
Sphere of Red Dragon’s Blood (H-Nexus)
Figurine – Emerald Boar (Jewelcrafter only – crafted)
Mighty Alchemist’s Stone (Alchemist only – crafted)
Chuchu’s Tiny Box of Horrors (Icecrown quest reward)

Melee Weapons:
Marrowstrike (H-ToC)
Staff of Trickery (H-VH)
Fang of Truth (Wyrmrest rep)
Ymiron’s Blade (UP)
Whale-Stick Harpoon (Kalu’ak rep)
Icier Barbed Spear (100% More Chilling – Zul’Drak quest reward)

Ranged:
True-aim Long Rifle (H-ToC)
Drake-Mounted Crossbow (H-UK)
Sen’jin Beakblade Longrifle (Argent Tournament)
Titanium Compound Bow (H-OK)



Notes about recent changes:
3.2.2
– The Beast Within: The duration of this talent has been reduced to 10 seconds. In addition, hunters with this talent will do 10% additional damage at all times.
– Bestial Wrath: The duration of this talent has been reduced to 10 seconds.

3.2.0
– Pets get a certain amount of expertise based on our hit
– Pets gain spell hit proportional to melee hit, so if they are melee hit capped they are spell hit capped
– Wild Hunt (pet talent) gives +5/10% more pet AP than before
– Animal Handler is now +10% pet AP instead of expertise
– Cat’s Reflexes now reduces the cooldown of Kill Command by 10/20/30 seconds


Old BM guides:
3.1 BM Wrath Guide
Pre-3.1 BM Wrath Guide
BC BM Guide

X-posted to here.

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